A downloadable game for Windows, macOS, and Linux

Buy Now$14.99 USD or more

IN A WORLD where the Council rules the nations with an iron fist, you play as Axo, pilot of the legendary ship Chukaru. Experience her fight with the limitless armies of the Council, become the master of Chukaru’s power and find the true meaning behind all your actions. A dark secret is yet to be revealed!


Accessible to the simple press of a button, Pawarumi offers you three different weapons and one super attack to rain divine fire on your enemies! To protect you in your intense journey, a shield will automatically trigger when you're about to be hit. It will annihilate any bullet around you! True to the shoot'em up genre, that shield is powerful but depletes very quickly so you'll still have to be very careful!


By shooting with the right weapon on the right type of enemy, Chukaru's unique Trinity Mechanic enables you to deal extra damage, heal your shield or recharge your super attack at any time! Not unlike the famous game of rock-paper-scissors, this original gameplay mechanic gives a whole new tactical layer to the genre.


Mastering these three mechanics will be key to your success in Pawarumi. They offer lots of strategic opportunities and always allows you to fall back on your feet, even after making a tiny mistake! The more you'll play, the better you'll juggle with the weapons, find your own style, finish the game and reach the top of the leaderboard!


  • Unique Artistic Direction: Set in a unique pre-columbian inspired sci-fi universe!
  • Presented in full 3D: Allowing glorious cinematic staging!
  • Five Unique Levels: All around the world and inspired by classics from the 1990s pop culture!
  • Three Different Difficulty Levels: Each with a different story ending!
  • Trinity Game Mechanic: Three fused mechanics that enable infinite strategies!
  • Weapon Mastery Scoring System: Build up your own scoring strategy with careful weapon juggling. With no long standing combos to maintain, scorers will never be frustrated! Are you ready to challenge the top of the leaderboard?
  • Dynamic Layered Music: Awesome Peruvian Electro-Metal soundtrack!
  • Full Keyboard and Controller Support: With remappable inputs for maximum compatibility!
best soundtrack - shmup'em all awards 2018 most promising 2018 - shmup'em all awards 2017

   

   

Purchase

Buy Now$14.99 USD or more

In order to download this game you must purchase it at or above the minimum price of $14.99 USD. Your purchase comes with a Steam key. You will get access to the following files:

pawarumi-windows.zip 1,023 MB
Version 3
pawarumi-linux.zip 1,017 MB
Version 3
pawarumi-osx.zip 999 MB
Version 3

Comments

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Playing the game on Arch Linux. Runs perfectly, but the game doesn't save some configuration changes for controllers. Using a Dualshock 3 connected via USB and I have to change the button mapping every time I start the game since the pause button resets every time I close the game (it defaults to R1, which the game labeled "button 5"). All of the other settings save correctly, though brake occasionally resets back to L1 (button 4) since I usually map it to R1 and the game really wants R1 to be the pause button. And then sometimes the game starts with both of them mapped there at the same time.

Gameplay itself has zero issues, though (haven't played too far in yet but I'm having a blast so far), and other than the above bug everything works smoothly. Modern, high-quality shoot-em-ups are very rare over here so many thanks for the Linux release! :)

(+1)

Fortunately, I own a dualshock 3! It should have been recognized by the game. It should have even displayed X, O, /\ and [] icons on screen! It's all there. But it's true that I only tested that feature on windows, not on linux. I'll try to fix that in an update. Thanks for reporting! :)

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thanks a lot :D

Do you play with an Xbox 360 controller? I had a report of an issue, on Reddit, of inverted axis on ubuntu 18.04

EDIT: nevermind, we sorted it out. It was a wireless controller that apparently isn't recognized by default and ends up having upside down controls. But the user didn't notice the option to invert the axis in the settings so all is fine now :)

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